Post by renderdoodles on Oct 21, 2017 13:51:48 GMT
I want to preface this by saying I am not an avid NBA fan, so someone with better knowledge of the sport would be a great resource.
Essentially, my thought process is basketball was invented in the 1890s by a guy with a peach basket, and the first professional leagues also precede the 1900s. Heck, the NBA as we know it was formed in the 1940s. Fast forward to 2017 and you've got 7ft tall monsters, strategies that have been studied and refined for over a hundred years, and fitness routines breaking down a man's life minute by minute for maximum results.
Those hoops are still 10ft tall though. The courts are the same size. People still play by the same rules. Shit's hacked.
Compare it to speedrunning Super Mario Bros. There is a maximum efficiency to running full speed through that game with no mistakes, and you finish at about 5min30s. Then someone comes along and discovers that if you jump backwards at this point in time, the game will glitch and allow you to shave a few seconds off. You're still playing within the rules of the game, so now you just need max efficiency plus that glitch and your record is 5min5s. Then someone comes along and discovers that if you don't touch any goombas, a bullet bill will fire at the end and allow you skip one of the flagpole animations, shaving off a few frames. Do all of the above and you're down to 5min2s, and so on and so on. It's a law of diminishing returns, you approach an asymptote of what is humanly achievable. That's what we're watching happen to professional basketball.
You get guys tall enough to reach up and drop a ball in the hoop, you absolutely nail your gameplay strats, you feed and exercise and rest your player with micromanaged detail... and you become too good for the game. It's broken, you're approaching that asymptote. However, then comes Super Mario Bros. 2 (the original one, not the (superior) adapted American release with magic carpets n shit). The next iteration has harder levels, tighter rules, new ideas. It's essentially the same exact game but updated for a new experience and a player base that is already seasoned. However, we don't have a Basketball 2.
Maybe the solution here is to raise the hoops 2 feet, make the courts a little bigger. Because right now literally the only thing keeping the game fresh is that humans grow old and retire and younger people have to learn the game. It's basically a speedrun, and I think it's time for a patch because Lebron is op pls nerf.
See what y'all think! Frankly, this idea could probably be applied to many scenarios, just look at the olympics and how they've progressed... people winning by 8/10ths of a second. It's just a sort of speculation I've had for awhile, maybe some of you can dispute/refine/disprove it. Clickbait title could be "Should Sports Have Sequels?"
Essentially, my thought process is basketball was invented in the 1890s by a guy with a peach basket, and the first professional leagues also precede the 1900s. Heck, the NBA as we know it was formed in the 1940s. Fast forward to 2017 and you've got 7ft tall monsters, strategies that have been studied and refined for over a hundred years, and fitness routines breaking down a man's life minute by minute for maximum results.
Those hoops are still 10ft tall though. The courts are the same size. People still play by the same rules. Shit's hacked.
Compare it to speedrunning Super Mario Bros. There is a maximum efficiency to running full speed through that game with no mistakes, and you finish at about 5min30s. Then someone comes along and discovers that if you jump backwards at this point in time, the game will glitch and allow you to shave a few seconds off. You're still playing within the rules of the game, so now you just need max efficiency plus that glitch and your record is 5min5s. Then someone comes along and discovers that if you don't touch any goombas, a bullet bill will fire at the end and allow you skip one of the flagpole animations, shaving off a few frames. Do all of the above and you're down to 5min2s, and so on and so on. It's a law of diminishing returns, you approach an asymptote of what is humanly achievable. That's what we're watching happen to professional basketball.
You get guys tall enough to reach up and drop a ball in the hoop, you absolutely nail your gameplay strats, you feed and exercise and rest your player with micromanaged detail... and you become too good for the game. It's broken, you're approaching that asymptote. However, then comes Super Mario Bros. 2 (the original one, not the (superior) adapted American release with magic carpets n shit). The next iteration has harder levels, tighter rules, new ideas. It's essentially the same exact game but updated for a new experience and a player base that is already seasoned. However, we don't have a Basketball 2.
Maybe the solution here is to raise the hoops 2 feet, make the courts a little bigger. Because right now literally the only thing keeping the game fresh is that humans grow old and retire and younger people have to learn the game. It's basically a speedrun, and I think it's time for a patch because Lebron is op pls nerf.
See what y'all think! Frankly, this idea could probably be applied to many scenarios, just look at the olympics and how they've progressed... people winning by 8/10ths of a second. It's just a sort of speculation I've had for awhile, maybe some of you can dispute/refine/disprove it. Clickbait title could be "Should Sports Have Sequels?"